Thu, Jun 23, 22, ar vr xr marker-based KOCCA ducogen
This is a draft, the content is not complete and of poor quality!

github repo

github

github_issues

process

  • I first draw 3d models to use in Unity

image

  • 3D Max

image

  • Scripts is done in C# and made the camera working for image detection. In this setup, I am trying out ‘marker-based AR’, in which a marker called QR Code is triggering the code to send and display the 3d models.

image

  • this is the implementation of it. POC is too big a word for this, but in a sense, it is.

image

  • this has been very tricky and I have wasted almost two days to tackle Unity version, Package Manage and plugins. My laptop is almost 6 years old and bascialy out of date and fashion.

This is an ARWT example fro here

ARWT

ARWT is a library that allows you to use Unity to build AR Web applications, working as a bridge between Unity and the best AR libraries available for the Web. Currently, we are using WebXR and ARjs.

video

The following wiki, pages and posts are tagged with

TitleTypeExcerpt
xr vr mini project list post Sat, Jul 09, 22, facemask and sports kinect using object tracking and facial landmark
class contents of my xr ar vr courseworks post Fri, Jul 22, 22, my xr course began early June of 2022 and will end in later November, and I will keep the gist of course contents here
Unreal Summit for realtime 3d interactive contents creators post Tue, Sep 27, 22, Session summary of the Unreal Summit for contents creators