.. _building-for-bebop-2:
====================
Building for Bebop 2
====================
These instructions explain how to use ArduPilot for the
Bebop2 <https://www.parrot.com/us/drones/parrot-bebop-2?ref=#parrot-bebop-2-details/>
__ on a Linux
machine. The Bebop 2 is based on the same architecture as the Bebop with
a few noticeable changes, not the least being a much better quality GPS
(UBlox GPS with a bigger antenna).
.. warning::
Making the changes described in this article will void your warranty! Parrot’s technical support will not help you with this hack or to recover your original software.
.. warning::
Hacking a commercial product is risky! This software is still evolving.
That said, it is almost always possible to recover a drone and members
of the ardupilot dev team can likely help people hacking or recovering
their Bebop on this google group <https://groups.google.com/forum/#!forum/bebop-ardupilot>
__.
Building ArduCopter for Bebop 2
.. tip::
You can skip this step if you just want to try out the (experimental) binary version.
The following steps show how to build a custom version of the Copter software for Bebop 2:
Install armhf toolchain
#. Install Parrot’s version of linaro arm-linux-gnueabihf toolchain that can be downloaded from
here <https://firmware.parrot.com/Toolchains/parrot-tools-linuxgnutools-2016.02-linaro_1.0.0-5_amd64.deb>
__
#. Install it (the toolchain will be extracted in /opt)
::
sudo dpkg -i parrot-tools-linuxgnutools-2016.02-linaro_1.0.0-5_amd64.deb
#. Add the path to the toolchain to the PATH variable
::
export PATH=/opt/arm-2016.02-linaro/bin:$PATH
Download and compile ArduCopter
#. Clone ardupilot repository
::
git clone https://github.com/ArduPilot/ardupilot.git
cd ardupilot
git submodule update --init --recursive
#. Building the flight control firmware is nearly identical for
:ref:building for the Pixhawk <building-px4-with-make>
except the build command is:
#. ::
./waf configure --board=bebop
./waf build
Uploading the Firmware
Mission Planner can now upload stable and custom versions of ardupilot to the Bebop2.
.. youtube:: Ir0DyvlbTM0 :width: 100%
Instructions below are for the manual method of uploading
#. Install adb (android debug tool):
::
sudo apt-get install android-tools-adb
#. Connect to the Bebop2’s WiFi network (BebopDrone-XXXX). #. Enable adb server by pressing the power button 4 times. #. Connect to the Bebop’s adb server on port 9050:
::
adb connect 192.168.42.1:9050
#. If the previous command returns an error, try again (press the power button 4 times and retry). #. Remount the system partition as writeable:
::
adb shell mount -o remount,rw /
#. Push the stripped arducopter binary to the Bebop2:
::
adb mkdir /data/ftp/internal_000/APM
adb push arducopter /data/ftp/internal_000/APM/
Starting ArduPilot
#. Kill the regular autopilot:
::
adb shell
kk
#. Launch Copter:
::
cd /data/ftp/internal_000/APM
arducopter -A udp:192.168.42.255:14550:bcast -B /dev/ttyPA1 -C udp:192.168.42.255:14551:bcast -l /data/ftp/internal_000/APM/logs -t /data/ftp/internal_000/APM/terrain
Launch Copter at startup
As for Bebop, modify the init script /etc/init.d/rcS_mode_default. Comment the following line:
::
DragonStarter.sh -out2null &
Replace it with:
::
/data/ftp/internal_000/APM/arducopter -A udp:192.168.42.255:14550:bcast -B /dev/ttyPA1 -C udp:192.168.42.255:14551:bcast -l /data/ftp/internal_000/APM/logs -t /data/ftp/internal_000/APM/terrain &
#. Enable adb server by pressing the power button 4 times. #. Connect to adb server as described before:
::
adb connect 192.168.42.1:9050
#. Re-mount the system partition as writeable:
::
adb shell mount -o remount,rw /
#. In order to avoid editing the file manually, you can download this one <https://github.com/Parrot-Developers/ardupilot/releases/download/bebop-v0.1/rcS_mode_default>
__.
#. Save the original one and push this one to the bebop
#. ::
adb shell cp /etc/init.d/rcS_mode_default /etc/init.d/rcS_mode_default_backup
adb push rcS_mode_default /etc/init.d/
#. Sync and reboot:
::
adb shell sync
adb shell reboot
Recovery
For recovery, you can use the same cable as the one used on Bebop, see
:ref:here <building-for-bebop-on-linux_recovery>
.
#. Remove the two screws using a torx T6 screwdriver
.. image:: ../images/bebop_remove_screws.jpg
#. Remove the neck by pulling it towards the front of the Bebop
.. image:: ../images/bebop_recovery_remove_neck.jpg
#. The UART connector is located on the right side
.. image:: ../images/bebop_uart_connection.jpg :target: images/bebop_uart_connection.jpg
#. Plug the cable with the black wire at the front
.. image:: ../images/bebop_connections3.jpg
#. Connect to the bebop with the UART port using any terminal emulator #. Copy the backup rcS file back to its place
::
mount -o remount,rw /
cp /etc/init.d/rcS_mode_default_backup /etc/init.d/rcS_mode_default
#. Sync and reboot
::
sync
reboot
Flying and RC over UDP
Flying and RC over UDP instructions are the same as :ref:the ones for Bebop <building-for-bebop-on-linux_flying>
Basic configuration and frame parameters
#. The set of tuning parameters can be found
here <https://github.com/ArduPilot/ardupilot/blob/master/Tools/Frame_params/Parrot_Bebop2.param>
__.
These are not yet fully tuned for Bebop 2
#. In order to do the basic configuration and calibration, you can use
any of the GCSs and perform:
#. Magnetometer Calibration #. RC Calibration #. Accelerometer Calibration
Additional information
The loiter mode quality is very good compared to the first Bebop because of the (much better) UBlox GPS. It is now safe to takeoff and land in the mode you want.
There is still no support for video yet and the optical flow and sonar are currently under development.
This is a good time to participate and help improve them!
=======================
.. _building-for-bebop-on-linux:
===========================
Building for Bebop on Linux
===========================
These instructions clarify how to build ArduPilot for the
Bebop <http://www.parrot.com/en/produits/bebop-drone/>
__ flight
controller board on a Linux machine. More details on the Bebop can be
found
:ref:here <copter:parrot-bebop-autopilot>
.
.. tip::
The instructions for running ArduPilot on Bebop 2 :ref:can be found here <building-for-bebop-2>
.
.. warning::
Making the changes described in this article will void your warranty! Parrot’s technical support will not help you with this hack or to recover your original software.
.. warning::
Hacking a commercial product is risky! This software is still evolving,
and you may well find issues with the vehicle ranging from poor flight
to complete software freeze.
That said, it is almost always possible to recover a drone and members
of the ardupilot dev team can likely help people hacking or recovering
their Bebop on `this google group <https://groups.google.com/forum/#!forum/bebop-ardupilot>`__.
Upgrading the firmware
As of Nov 2015, the Bebop ships with a version of Linux that cannot run
ArduPilot and must be upgraded. In order to upgrade it, you will need to
download a custom version
here <https://github.com/Parrot-Developers/ardupilot/releases/download/bebop-v0.0/bebopdrone_update.plf>
__.
In order to upgrade to this version:
#. Power up your Bebop #. Connect to its Wi-Fi network (BebopDrone-XXXX) #. Connect to it via ftp
::
ftp 192.168.42.1
#. go to the eMMC directory
::
cd internal_000
#. Upload the update file
::
put bebopdrone_update.plf
#. Connect to the Bebop by telnet
::
telnet 192.168.42.1
.. note::
A telnet error here indicates the Bebop's current firmware does not have the correct port open. Manually reboot the Bebop to complete the update.
#. Sync and reboot
::
sync
reboot
#. Wait for the Bebop to perform the update (this could take several minutes)
.. note::
Don't shutdown your Bebop during this time
#. When the update is complete you can connect again via Wi-Fi and telnet and verify the update by checking the software version indicates 0.0.0 (not an official release)
::
cat version.txt
.. _building-for-bebop-on-linux_build_arducopter_for_bebop:
Build ArduCopter for Bebop
.. tip::
You can skip this step if you just want to try out the (experimental) binary version.
The following steps show how to build a custom version of the Copter software for Bebop:
Install armhf toolchain
#. Install Parrot’s version of linaro arm-linux-gnueabihf toolchain that can be downloaded from
here <https://github.com/Parrot-Developers/toolchains/blob/master/parrot-tools-linuxgnutools-2016.02-linaro_1.0.0-2_amd64.deb>
__
#. Install it (the toolchain will be extracted in /opt)
::
sudo dpkg -i parrot-tools-linuxgnutools-2016.02-linaro_1.0.0-2_amd64.deb
#. Add the path to the toolchain to the PATH variable
::
export PATH=/opt/arm-2016.02-linaro/bin:$PATH
Download and compile ArduCopter
#. Clone ardupilot repository
::
git clone https://github.com/ArduPilot/ardupilot.git
cd ardupilot
git submodule update --init --recursive
#. Building the flight control firmware is nearly identical for
:ref:building for the Pixhawk <building-px4-with-make>
except the build command is:
#. ::
./waf configure --board=bebop --static
./waf build
#. Strip the binary to reduce the memory footprint:
::
arm-linux-gnueabihf-strip ArduCopter.elf -o arducopter
Uploading the firmware
#. If you haven’t built the firmware as described in the previous steps
you can download a binary version
here <https://github.com/Parrot-Developers/ardupilot/releases/download/bebop-v0.1/arducopter>
__
#. Connect again by ftp and go to the eMMC directory
#. Put the arducopter binary
::
put arducopter
#. Connect to the Bebop via telnet #. Copy arducopter to /usr/bin and change permissions
::
cp /data/ftp/internal_000/arducopter /usr/bin
chmod +x /usr/bin/arducopter
Starting ArduPilot
#. Connect via telnet #. Kill the regular autopilot
::
kk
#. Launch Copter
::
arducopter -A udp:192.168.42.255:14550:bcast -B /dev/ttyPA1 -C udp:192.168.42.255:14551:bcast -l /data/ftp/internal_000/APM/logs -t /data/ftp/internal_000/APM/terrain
Changing the GPS configuration
In order to get Bebop’s GPS to send the NMEA frames that APM’s NMEA driver understands, you need to change its configuration. To achieve this you will need to stop the in-build autopilot as described previously (and don’t launch Copter yet):
#. Download the gps_config file
here <https://github.com/Parrot-Developers/ardupilot/releases/download/bebop-v0.0/gps_config.txt>
__
#. Connect to the Bebop via ftp and go to the eMMC directory as
indicated in the “Upgrading the firmware” section above
#. Put the config file
::
put gps_config.txt
#. Connect to the Bebop via telnet #. Copy gps_config.txt in /etc/
::
cp /data/ftp/internal_000/gps_config.txt /etc/
#. Launch the GPS config updater
::
libgps_cli
#. Wait for NMEA messages to be displayed in the console #. Stop libgps_cli by typing Ctrl-C
Launch Copter at startup
It is a lot more convenient to automatically execute Copter startup than connect and do this manually. In order to do so, the startup scripts need to be hacked in the following way.
.. warning::
This part is critical since you have to edit the startup script. If you do something wrong here, you could end up with a Bebop that can no longer boot properly. If this happens you will have to get a UART cable to recover.
The startup script is located at /etc/init.d/rcS. You will need to edit it to remove the lines launching the regular autopilot and replace them by launching Copter. The line in question is the following:
::
DragonStarter.sh -out2null &
Replace this with:
::
arducopter -A udp:192.168.42.255:14550:bcast -B /dev/ttyPA1 -C udp:192.168.42.255:14551:bcast -l /data/ftp/internal_000/APM/logs -t data/ftp/internal_000/APM/terrain &
In order to avoid editing the file manually, download
this <https://github.com/Parrot-Developers/ardupilot/releases/download/bebop-v0.0/rcS>
__
rcS file.
#. Make a copy of the original rcS file for recovery purpose
::
cp /etc/init.d/rcS /etc/rcS_backup
#. Connect to the Bebop via ftp and put the rcS file in the eMMC as described before for the other files. #. Then copy it manually to overwrite /etc/init.d/rcS and change permissions
::
cp /data/ftp/internal_000/rcS /etc/init.d/rcS
chmod +x /etc/init.d/rcS
#. Sync and reboot
::
sync
reboot
#. In case you want to put your Bebop back to normal and use the normal autopilot and app again, just replace /etc/init.d/rcS with the backup file, sync and reboot
::
cp /etc/rcS_backup /etc/init.d/rcS
sync
reboot
.. note::
If you put your software back to normal and use your Bebop with FreeFlight smartphone App, you might be asked to upgrade your software version. If you do so, you will have to repeat some of the previous steps, at least for the GPS config, copying arducopter and modifying the init scripts. Regarding the need to upgrade to a custom version, it will depend on whether some options will or won’t be available in the following release. Information to follow…
.. _building-for-bebop-on-linux_recovery:
Recovery
#. In case something went wrong and you are not able to boot your Bebop anymore #. The UART port is located under the Bebop’s neck on the right side (facing the front camera)
.. image:: ../images/bebop_uart_port.jpg
#. You will have to pull back the polystyrene a bit but it shouldn’t
cause much damage
#. Get a UART cable like this one <http://www.digikey.com/product-detail/en/TTL-232R-RPI/768-1204-ND/4382044>
__ or
any FTDI 3 pin cable (GND TXD RXD)
#. Get headers like these ones <https://www.aimagin.com/2-54-mm-straight-male-single-pin-header-connectors.html>
__ and
plug them into the cable like this:
.. image:: ../images/bebop_straight_male_single_pin_header_connectors.jpg
.. note::
The color codes for the cable are usually:
- black = GND
- yellow = RXD
- orange = TXD
#. Plug the cable into the Bebop like this:
.. image:: ../images/bebop_connections.jpg
.. note::
Be careful about the pinout:
- black: front
- yellow: middle
- orange: back
#. Install a UART terminal emulator like minicom and connect to a Bebop once it is powered up #. Copy the backup rcS file back to its original place, sync and reboot: #. ::
mount -o remount,rw /
cp /etc/rcS_backup /etc/init.d/rcS
sync
reboot
.. _building-for-bebop-on-linux_flying:
Flying
FreeFlight 3 is not compatible with ArduPilot and you will therefore
have to use :ref:one of the supported GCS <copter:common-choosing-a-ground-station>
.
Connect to the Bebop via Wi-Fi and just start your GCS, it should
connect automatically if you setup the link to UDP (in case it is
needed).
The SkyController <http://www.parrot.com/usa/products/skycontroller/>
__ is
not compatible with apm with its regular firmware. You would need to
flash an alternative version in order to be able to control your Bebop
with it (information about that is coming soon…).
In order to pilot the Bebop manually, Mission Planner GCS users can use
a :ref:gamepad as described here <copter:common-joystick>
.
Alternatively use the RCOutput UDP interface on port 777 on the Bebop,
with a Linux PC (or board type Raspberry Pi) and a USB gamepad.
Controlling the Bebop via RC over UDP on Linux
#. In order to control the arducopter for Bebop via RC over UDP, you can
either write an application using this protocol <https://github.com/ArduPilot/ardupilot/blob/master/libraries/AP_HAL_Linux/RCInput_UDP_Protocol.h>
__ and
sending a packet every 10ms
#. Or use
joystick_remote <https://github.com/jberaud/joystick_remote>
__
Linux application
#. In order to do so, clone the git repository:
::
git clone https://github.com/jberaud/joystick_remote.git
#. Build it
::
cd joystick_remote
make
#. Plug a USB gamepad (the list of supported gamepads is explained if you type joystick_remote –help) #. In case your gamepad is not supported you can easily add support for it if you know its mapping #. Connect to the Bebop via Wi-FI and launch the application:
::
./joystick_remote -d /dev/input/js[X] -t [gamepad] -r 192.168.42.1:777
where [X] is the device number of your joystick that you can easily find, usually 0 but sometimes 1 if your laptop already includes an input device like an accelerometer and [gamepad] is one of the supported gamepads.
#. so for an XBox 360 gamepad mapped on /dev/input/js0 the command line becomes
::
./joystick_remote -d/dev/input/js0 -t xbox_360 -r 192.168.42.1:777
#. The flight modes have to be set in Copter’s parameters in order to use the buttons to set the flight modes
Basic configuration and frame parameters
#. In order to do the basic configuration and calibration, you can use any of the GCSs and perform
- Magnetometer Calibration
- RC Calibration
- Accelerometer Calibration
#. Thanks to Leonard Hall, we have a very good set of tuning parameters
that you can find
here <https://github.com/ArduPilot/ardupilot/blob/master/Tools/Frame_params/Parrot_Bebop.param>
__
Known limitations
- The GPS of the Bebop isn’t very good compared to a UBlox GPS and therefore the Bebop drifts significantly in Loiter, PosHold and other GPS modes
- Mission run in Auto mode work reasonably well but we recommend you takeoff and land in a non-GPS mode such as AltHold or Stabilize.
- Some work will be done to improve support for this GPS
- The optical flow is currently under development
- There is currently no support for video streaming and capture